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Subject: Re: bones: check obj
Date: Wed, 18 May 1994 17:49:12 -0400 (EDT)
From: "Andrew P. Vogel" <vogelap@ucunix.san.uc.EDU>

On Wed, 18 May 1994, Ed Totman wrote:

> The sidebar on page 105 in the manual says that 'check obj' can be used
> to check for proper bones subgroup assignments.  I used it on a complex
> object and I was clicking 'OK' for about 15 minutes with no way to abort
> (that I could find).  Try it on a simple object first.  Could be useful.
Hi Ed! Yeah, the CHECK OBJ thing is really handy, since it checks the 
structure of BONES objects and all that.

If Impulse would provide a CLOSE BOX on the status window, that would be 
great. Or, even better, put the information on a paginated list (kinda 
like what pops up when you do a FIND) that could be aborted... Would make 
the function really handy.

=============================================================================   

Drew Vogel, Admissions Officer at Univ. of Cincinnati, SysOp of The Cafe' BBS
(513-232-4895) 1:108/245, Actor, director, Amiga fan, Imagine 3.0 user, head
of BowTie Productions, documentation author, single guy, and much, much more!



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